circle

fun NodeManager.circle(centerX: Double = 0.0, centerY: Double = 0.0, radius: Double = 0.0, fill: Paint? = null): Circle

Add a Circle to this manager.

Return

the control added.


inline fun circle(centerX: Double = 0.0, centerY: Double = 0.0, radius: Double = 0.0, fill: Paint? = null, configuration: Circle.() -> Unit): Circle

Create a Circle with configuration block.

Return

the control created.

Parameters

configuration

the configuration block.


inline fun NodeManager.circle(centerX: Double = 0.0, centerY: Double = 0.0, radius: Double = 0.0, fill: Paint? = null, configuration: Circle.() -> Unit): Circle

Add a Circle with configuration block to this manager.

Return

the control added.

Parameters

configuration

the configuration block.