eventFilter
inline fun <E : Event> Service<*>.eventFilter(type: EventType<E>, noinline action: (E) -> Unit): EventHandler<E>
inline fun <E : Event> Task<*>.eventFilter(type: EventType<E>, noinline action: (E) -> Unit): EventHandler<E>
Registers an event filter to this task.
inline fun <E : Event> Node.eventFilter(type: EventType<E>, noinline action: (E) -> Unit): EventHandler<E>
inline fun <E : Event> Window.eventFilter(type: EventType<E>, noinline action: (E) -> Unit): EventHandler<E>
Registers an event filter to this node.
inline fun <E : Event> Scene.eventFilter(type: EventType<E>, noinline action: (E) -> Unit): EventHandler<E>
Registers an event filter to this scene.
inline fun <E : Event> Transform.eventFilter(type: EventType<E>, noinline action: (E) -> Unit): EventHandler<E>
Registers an event filter to this transform.