onKeyReleased

fun Node.onKeyReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)

See also

Node.setOnKeyReleased

fun Scene.onKeyReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)

See also

Scene.setOnKeyReleased