Package-level declarations

Functions

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fun Scene.capture(context: CoroutineContext = Dispatchers.JavaFx, image: WritableImage? = null, callback: suspend CoroutineScope.(SnapshotResult) -> Unit)

Takes a snapshot of this scene at the next frame and calls the specified callback method when the image is ready.

fun Node.capture(context: CoroutineContext = Dispatchers.JavaFx, image: WritableImage? = null, configuration: SnapshotParameters.() -> Unit = { }, callback: suspend (SnapshotResult) -> Unit)

Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready.

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fun <E : Event> Service<*>.eventFilter(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>
fun <E : Event> Task<*>.eventFilter(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event filter to this task.

fun <E : Event> Node.eventFilter(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>
fun <E : Event> Window.eventFilter(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event filter to this node.

fun <E : Event> Scene.eventFilter(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event filter to this scene.

fun <E : Event> Transform.eventFilter(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event filter to this transform.

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fun <E : Event> Service<*>.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event filter to this task.

fun <E : Event> Task<*>.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event handler to this task.

fun <E : Event> Node.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>
fun <E : Event> Window.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event handler to this node.

fun <E : Event> Scene.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event handler to this scene.

fun <E : Event> MenuItem.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event handler to this MenuItem.

fun <E : Event> TableColumnBase<*, *>.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(Event) -> Unit): EventHandler<E>

Registers an event handler to this table column.

fun <E : Event> TreeItem<*>.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event handler to this TreeItem.

fun <E : Event> Transform.eventHandler(context: CoroutineContext = Dispatchers.JavaFx, type: EventType<E>, action: suspend CoroutineScope.(E) -> Unit): EventHandler<E>

Registers an event handler to this transform.

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fun Observable.listener(context: CoroutineContext = Dispatchers.JavaFx, listener: suspend CoroutineScope.(Observable) -> Unit): InvalidationListener

Adds an InvalidationListener which will be notified whenever the Observable becomes invalid.

fun <T> ObservableValue<T>.listener(context: CoroutineContext = Dispatchers.JavaFx, listener: suspend CoroutineScope.(Observable, oldValue: T, value: T) -> Unit): ChangeListener<T>

Adds a ChangeListener which will be notified whenever the value of the ObservableValue changes.

fun <T : ObservableArray<T>> ObservableArray<T>.listener(context: CoroutineContext = Dispatchers.JavaFx, listener: suspend CoroutineScope.(array: T, changed: Boolean, from: Int, to: Int) -> Unit): ArrayChangeListener<T>

Add a listener to this observable array.

fun <E> ObservableList<E>.listener(context: CoroutineContext = Dispatchers.JavaFx, listener: suspend CoroutineScope.(ListChangeListener.Change<out E>) -> Unit): ListChangeListener<E>

Add a listener to this observable list.

fun <K, V> ObservableMap<K, V>.listener(context: CoroutineContext = Dispatchers.JavaFx, listener: suspend CoroutineScope.(MapChangeListener.Change<out K, out V>) -> Unit): MapChangeListener<K, V>
fun <E> ObservableSet<E>.listener(context: CoroutineContext = Dispatchers.JavaFx, listener: suspend CoroutineScope.(SetChangeListener.Change<out E>) -> Unit): SetChangeListener<E>

Add a listener to this observable map.

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fun ButtonBase.onAction(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
fun ChoiceBox<*>.onAction(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
fun ComboBoxBase<*>.onAction(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
fun ContextMenu.onAction(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
fun MenuItem.onAction(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
fun TextField.onAction(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
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fun WebEngine.onAlert(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WebEvent<String>) -> Unit)
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fun PopupWindow.onAutoHide(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
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fun Service<*>.onCancelled(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
fun Task<*>.onCancelled(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
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fun Tab.onClosed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
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fun Dialog<*>.onCloseRequest(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DialogEvent) -> Unit)
fun Tab.onCloseRequest(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Window.onCloseRequest(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WindowEvent) -> Unit)
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fun Node.onContextMenuRequested(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ContextMenuEvent) -> Unit)
fun Scene.onContextMenuRequested(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ContextMenuEvent) -> Unit)
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fun Node.onDragDetected(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onDragDetected(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onDragDone(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
fun Scene.onDragDone(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
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fun Node.onDragDropped(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
fun Scene.onDragDropped(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
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fun Node.onDragEntered(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
fun Scene.onDragEntered(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
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fun Node.onDragExited(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
fun Scene.onDragExited(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
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fun Node.onDragOver(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
fun Scene.onDragOver(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DragEvent) -> Unit)
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fun <T> ListView<T>.onEditCancel(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ListView.EditEvent<T>) -> Unit)
fun <S, T> TableColumn<S, T>.onEditCancel(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TableColumn.CellEditEvent<S, T>) -> Unit)
fun <S, T> TreeTableColumn<S, T>.onEditCancel(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TreeTableColumn.CellEditEvent<S, T>) -> Unit)
fun <T> TreeView<T>.onEditCancel(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TreeView.EditEvent<T>) -> Unit)
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fun <T> ListView<T>.onEditCommit(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ListView.EditEvent<T>) -> Unit)
fun <S, T> TableColumn<S, T>.onEditCommit(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TableColumn.CellEditEvent<S, T>) -> Unit)
fun <S, T> TreeTableColumn<S, T>.onEditCommit(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TreeTableColumn.CellEditEvent<S, T>) -> Unit)
fun <T> TreeView<T>.onEditCommit(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TreeView.EditEvent<T>) -> Unit)
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fun <T> ListView<T>.onEditStart(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ListView.EditEvent<T>) -> Unit)
fun <S, T> TableColumn<S, T>.onEditStart(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TableColumn.CellEditEvent<S, T>) -> Unit)
fun <S, T> TreeTableColumn<S, T>.onEditStart(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TreeTableColumn.CellEditEvent<S, T>) -> Unit)
fun <T> TreeView<T>.onEditStart(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TreeView.EditEvent<T>) -> Unit)
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fun MediaPlayer.onEndOfMedia(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun Media.onError(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
fun MediaPlayer.onError(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
fun MediaView.onError(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MediaErrorEvent) -> Unit)
fun WebEngine.onError(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WebErrorEvent) -> Unit)
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fun Service<*>.onFailed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
fun Task<*>.onFailed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
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fun Animation.onFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ActionEvent) -> Unit)
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fun MediaPlayer.onHalted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun ChoiceBox<*>.onHidden(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun ComboBoxBase<*>.onHidden(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Dialog<*>.onHidden(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DialogEvent) -> Unit)
fun Menu.onHidden(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Window.onHidden(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WindowEvent) -> Unit)
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fun ChoiceBox<*>.onHiding(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun ComboBoxBase<*>.onHiding(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Dialog<*>.onHiding(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DialogEvent) -> Unit)
fun Menu.onHiding(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Window.onHiding(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WindowEvent) -> Unit)
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fun Node.onInputMethodTextChanged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(InputMethodEvent) -> Unit)
fun Scene.onInputMethodTextChanged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(InputMethodEvent) -> Unit)
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fun Node.onKeyPressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
fun Scene.onKeyPressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
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fun Node.onKeyReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
fun Scene.onKeyReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
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fun Node.onKeyTyped(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
fun Scene.onKeyTyped(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
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fun MediaPlayer.onMarker(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MediaMarkerEvent) -> Unit)
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fun MenuItem.onMenuValidation(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
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fun Node.onMouseClicked(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMouseClicked(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onMouseDragEntered(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
fun Scene.onMouseDragEntered(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
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fun Node.onMouseDragExited(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
fun Scene.onMouseDragExited(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
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fun Node.onMouseDragged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMouseDragged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onMouseDragOver(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
fun Scene.onMouseDragOver(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
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fun Node.onMouseDragReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
fun Scene.onMouseDragReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseDragEvent) -> Unit)
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fun Node.onMouseEntered(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMouseEntered(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onMouseExited(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMouseExited(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onMouseMoved(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMouseMoved(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onMousePressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMousePressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun Node.onMouseReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
fun Scene.onMouseReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)
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fun MediaPlayer.onPaused(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun MediaPlayer.onPlaying(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun Service<*>.onReady(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
fun MediaPlayer.onReady(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun MediaPlayer.onRepeat(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun WebEngine.onResized(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WebEvent<Rectangle2D>) -> Unit)
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fun Node.onRotate(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
fun Scene.onRotate(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
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fun Node.onRotationFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
fun Scene.onRotationFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
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fun Node.onRotationStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
fun Scene.onRotationStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
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fun Service<*>.onRunning(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
fun Task<*>.onRunning(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
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fun Service<*>.onScheduled(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
fun Task<*>.onScheduled(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
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fun Node.onScroll(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollEvent) -> Unit)
fun Scene.onScroll(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollEvent) -> Unit)
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fun Node.onScrollFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollEvent) -> Unit)
fun Scene.onScrollFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollEvent) -> Unit)
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fun Node.onScrollStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollEvent) -> Unit)
fun Scene.onScrollStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollEvent) -> Unit)
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fun <T> ListView<T>.onScrollTo(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollToEvent<Int>) -> Unit)
fun <S> TableView<S>.onScrollTo(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollToEvent<Int>) -> Unit)
fun <T> TreeTableView<T>.onScrollTo(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollToEvent<Int>) -> Unit)
fun <T> TreeView<T>.onScrollTo(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollToEvent<Int>) -> Unit)
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fun <S> TableView<S>.onScrollToColumn(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollToEvent<TableColumn<S, *>>) -> Unit)
fun <T> TreeTableView<T>.onScrollToColumn(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ScrollToEvent<TreeTableColumn<T, *>>) -> Unit)
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fun Tab.onSelectionChanged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
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fun ChoiceBox<*>.onShowing(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun ComboBoxBase<*>.onShowing(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Dialog<*>.onShowing(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DialogEvent) -> Unit)
fun Menu.onShowing(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Window.onShowing(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WindowEvent) -> Unit)
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fun ChoiceBox<*>.onShown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun ComboBoxBase<*>.onShown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Dialog<*>.onShown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(DialogEvent) -> Unit)
fun Menu.onShown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(Event) -> Unit)
fun Window.onShown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WindowEvent) -> Unit)
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fun <S> TableView<S>.onSort(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SortEvent<TableView<S>>) -> Unit)
fun <T> TreeTableView<T>.onSort(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SortEvent<TreeTableView<T>>) -> Unit)
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fun MediaPlayer.onStalled(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun WebEngine.onStatusChanged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WebEvent<String>) -> Unit)
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fun MediaPlayer.onStopped(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.() -> Unit)
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fun Service<*>.onSucceeded(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
fun Task<*>.onSucceeded(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WorkerStateEvent) -> Unit)
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fun Node.onSwipeDown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
fun Scene.onSwipeDown(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
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fun Node.onSwipeLeft(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
fun Scene.onSwipeLeft(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
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fun Node.onSwipeRight(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
fun Scene.onSwipeRight(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
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fun Node.onSwipeUp(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
fun Scene.onSwipeUp(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(SwipeEvent) -> Unit)
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fun Node.onTouchMoved(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
fun Scene.onTouchMoved(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
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fun Node.onTouchPressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
fun Scene.onTouchPressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
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fun Node.onTouchReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
fun Scene.onTouchReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
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fun Node.onTouchStationary(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
fun Scene.onTouchStationary(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
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fun Transform.onTransformChanged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TransformChangedEvent) -> Unit)
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fun WebEngine.onVisibilityChanged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(WebEvent<Boolean>) -> Unit)
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fun Node.onZoom(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ZoomEvent) -> Unit)
fun Scene.onZoom(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ZoomEvent) -> Unit)
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fun Node.onZoomFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ZoomEvent) -> Unit)
fun Scene.onZoomFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ZoomEvent) -> Unit)
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fun Node.onZoomStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ZoomEvent) -> Unit)
fun Scene.onZoomStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(ZoomEvent) -> Unit)