onMouseDragged

fun Node.onMouseDragged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)

See also

Node.setOnMouseDragged

fun Scene.onMouseDragged(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)

See also

Scene.setOnMouseDragged