onMousePressed

fun Node.onMousePressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)

See also

Node.setOnMousePressed

fun Scene.onMousePressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(MouseEvent) -> Unit)

See also

Scene.setOnMousePressed