onRotationFinished

fun Node.onRotationFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)

See also

Node.setOnRotationFinished

fun Scene.onRotationFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)

See also

Scene.setOnRotationFinished