onTouchStationary

fun Node.onTouchStationary(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)

See also

Node.setOnTouchStationary

fun Scene.onTouchStationary(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)

See also

Scene.setOnTouchStationary