onRotationStarted

fun Node.onRotationStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)

See also

Node.setOnRotationStarted

fun Scene.onRotationStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)

See also

Scene.setOnRotationStarted